We Were Here Together is a brand new co-op adventure game by Total Mayhem Games – and a pretty solid one, too. And I am here today to share with you a complete walkthrough for We Were Here Together.
In our series of articles, we will cover everything you need to do in order to beat the game – so if you ever get stuck, make sure to check out this walkthrough guide here and you'll be quickly back on track.
We're starting the series with the full solution to the first two chapters in We Were Here Together. Things start out relatively easy, but they become more and more complicated as you progress and this is why we're here to help.
We Were Here Together Chapter 1 Walkthrough (The Signal)
Getting the Valves / Wheels
Patch Notes 1.6.7. We have a new update for you today! There are performance improvements, more colliders to prevent those rare moments of falling out of the level, and some desync fixes. So the ending is sad considering you have been yelling at the other person for the last 3 hours or so, so to let your friend decide whether to stab you or him is depressing. However the after credits cutscene does interest me considering that the king seems to come back to life with the Jester and the soul stone turns blue (gonna feel bad when that gets compared to marvel stuff). We were not alone Darkness has engulfed the once magnificent Castle Rock and its surroundings. Can you discover the truth behind the grim fate of the fallen citadel and make it out alive or will the original inhabitants catch you on your way out? We would like to show you a description here but the site won't allow us.
First thing that you have to do in the game is to get out of your room and find your partner in one of the other rooms. Then, your first challenge is to collect the wheels (aka Valves) that are scattered throughout the cabin.
They are relatively easy to find and all that you have to do is explore the area. Here are their locations:
1. As soon as you exit your room, get into the radio room (pictured above) and grab the valve.
2. Out in the main room, to the left of the radio room, you will find one on the kitchen counters to the left.
3. Go to the other side of the room, where the wood stove is, and grab the third one to the side of the stove itself.
4. Go outside and explore to the left side of the building until you get behind the house and find a wheel that's frozen (inside an ice block). Pick it up and bring it back in, then place it on the stove to let the ice melt. Afterwards, pick it up.
5. For the final valve, you will also have to go outside: find the area where snow is high enough to allow you to get on the roof – and find the final wheel under the radio antenna there.
The Radio Signal
Next thing on the Agenda is fixing that radio signal. In order to do this, you will have to get back on the roof and place the wheel with a plus sign on the radio signal equipment bit.
And this is where things get a bit complicated, because you will have to work with your partner in order to get this sorted out: one of you must stay on the roof, while the other has to go back in the radio room inside the house.
Once you're both in position, you start working to fix the radio signal:
The player on the house will switch the wheel to the right until you get that colored wave on the screen that gives you a voice transmission (I only took a screenshot of the purple one, which is not it – it's a music station):
The other player in the room will have to push the buttons in there (without actually seeing anything) until the green line matches the pattern of the colored one. First work the height (by pushing the down or up arrow on the control station), then the speed, by adjusting with the left or right arrow.
When you get this done, you will either hear music or a voice. You need to get the voice radio – unfortunately, we didn't write down the color that it should be correct (could be random with each playthrough) but judging on the colors from the bottom screen, we believe that it was the BLUE line that you need to match. So start with that.
The Coordinates
Now that you finally have radio, go to the room with the map inside the house. That's where you will have to use the wheel to pinpoint the correct locations on the map, This is again something that you must to together with your partner, otherwise the wheels reset.
So one of you must stay with the left wheel (that controls movement right-left) and the other one with the right wheel (controlling up-down movement).
If you want to try and solve it by yourself, I am listing the coordinates below. But if you don't manage, I have the solution in the photo below (as well as explain how to do it):
Charlie 753 (C753)
Beta 754 (B754)
Delta 195 (D195)
Echo 469 (E469)
Beta 481 (B481)
Charlie 447 (C447)
I am not sure if you must triangulate the position in the correct order, but you might as well try this: first go to the hut in the upper left side of the screen, then go to the tower below it, towards the button and finally the cabin on the hills, slightly to the right:
The vehicle
Now that you know the location of the people transmitting on the radio, you need to actually go out there and save them. But first, you need to fuel up your vehicle.
In order to do this, one player must go outside where the tanks are, while the other should stay near the reservoir that's in the garage, close to the truck.
The player outside will have to pull the levers with the number 7 under them on each tank, while the one inside will have to pull the -8 signs (as you need to get the tank to 6).
Once you've done this, both players should move to the vehicle and get in.
We Were Here Together Chapter 2 Walkthrough (The Elevators)
This one is pretty annoying, actually… and you'll probably end up hating elevators afterwards. I know we did, but we eventually figured them out, so here's what you have to do to go up the mountain.
First, both players should get inside the first elevator (with a diamond drawing on the floor) and go up.
Now, the two players must split up: one must go to the elevator with the dynamite to the right, and the other to the left. The player in the left elevator has to go down twice (hit the down arrow twice), taking the other one up.
The player to the right should exit the elevator, while the one to the left goes up once. Then the player to the right should hop on the top of the elevator and go down, to enter the pickaxe elevator again, then go up, taking the left player to an area where they can access the dynamite elevator once more.
The left player should go in the left elevator and go down (bringing it up for the one to the right). That player should climb on top of the elevator and then go down (as the player to the left goes up).
Now both players should get back in the mine cart elevators. The player to the right should go up twice and exit the elevator, going over the top of the elevator in front and all the way to the dinosaur elevator. Then, they should go down once and back to the pickaxe elevator and take it up – them go down once more to their dinosaur elevator.
The player to the left should get to the dinosaur elevator as well by getting on top of their pickaxe elevator. When they are both in, one of them should go all the way to the top and exit the elevator, then the other one does the same.
And finally, both players should pull the switches next to the entrance at the same time, then enter the cave.
This would be our guide to the first two chapters of We Were Here Together. Stay tuned, as we're working hard to come back with the solutions to the next chapters as well!
If you have additional questions of any sorts, don't hesitate to let us all know by sharing your comments below. Also let us know if there are any alternative (maybe easier) solutions to the puzzles and challenges in these first two chapters.
We Were Here Series | |
---|---|
Genre(s) | First-person, puzzle |
Developer(s) | Total Mayhem Games |
Publisher(s) | Total Mayhem Games |
Platform(s) | Steam, Xbox One |
First release | We Were Here (Steam) February 3, 2017 |
Latest release | We Were Here Together (Xbox One) June 5, 2020 |
We Were Here is a franchise of cooperativefirst-personadventurevideo games, created by the Dutch studio Total Mayhem Games.
Premise and gameplay[edit]
The We Were Here games are cooperativefirst-personadventure games with puzzle elements. In each game there are two players who take on a different role. They must work together to solve puzzles, generally while in different rooms and unable to see the other. Each player has a walkie-talkie to communicate with the other, which is what allows them to solve the puzzles they face.[1] The original We Were Here was first released on PC on February 3, 2017, with the sequel We Were Here Too releasing on February 2, 2018. An Xbox One version of We Were Here released in September 2019, and We Were Here Too for Xbox One was released on October 2, 2019. The third game We Were Here Together was released on PC on October 10, 2019, and Xbox One on June 5, 2020.[2][3][4][5]
A PlayStation 4 release of the series was announced on September 24, 2020. The release date has not been announced.[6]
History[edit]
2017 | We Were Here |
---|---|
2018 | We Were Here Too |
2019 | We Were Here (Xbox One release) |
We Were Here Too (Xbox One release) | |
We Were Here Together | |
2020 | We Were Here Together (Xbox One release) |
The first We Were Here was developed by Dutch studio Total Mayhem Games as part of a student project while studying at the Rotterdam University of Applied Sciences. It was a student entrant for the Independent Games Festival 2018, and won the Best Indie Game Award in 2017 at the Indigo showcase in the Netherlands.[7] It was released for free on Steam in February 2017, and later on Xbox One in September 2019.[8][1][2][3]
We Were Here (2017)[edit]
We Were Here is a cooperative first-person puzzle video game developed by Total Mayhem Games from The Netherlands, released for free on February 3, 2017 on Steam for PC. Two players take the role of Antarctic explorers who have become split up in an old castle, called Castle Rock. They must solve puzzles by communicating via walkie-talkies.[8][9] It was released on Xbox One on September 16, 2019, and was featured in Xbox Games with Gold for September 2019.[2][3][10][4]
We Were Here Too (2018)[edit]
We Were Here Too was the first commercial release by Total Mayhem Games. The gameplay is similar to the original We Were Here, with two players who are split up and must solve puzzles by communicating via walkie-talkie. The game was released on February 2, 2018 on Steam for PC, and on October 2, 2019 for Xbox One.[1][9][11][4]
We Were Here Together (2019)[edit]
We Were Here Together was released on October 10, 2019 on Steam for PC, and on June 5, 2020 for Xbox One.[12] In a twist on the series' usual gameplay, players spend some of the game in the same area together, where they can both visit the same locations. There are new locations including the base camp where their expedition began, ice caves, and Antarctic outdoors. Working together is still required to progress.[13][14][15]
Release and reception[edit]
Release | Title | Platforms | Metacritic | Developer |
---|---|---|---|---|
2017 | We Were Here | Steam | tbd[16] | Total Mayhem Games |
2018 | We Were Here Too | Steam | 69/100[17] | Total Mayhem Games |
2019 | We Were Here Together | Steam | 78/100[18] | Total Mayhem Games |
Reception[edit]
We Were Here Together Coop Crack
We Were Here was released for free, and does not have enough reviews for a Metacritic rating. On Steam, user reviews are 92% positive, out of 9,859 reviews. In their review of We Were Here Too, Adventure Gamers described the first game as noble, saying that 'though bite-sized, it offered a neat concept and was well received'.[16][19][20]
We Were Here Too received review scores between 60 and 75, with outlets largely praising the puzzles and core gameplay, but noting that the game was fairly short. Adventure Gamers found that 'solving puzzles co-operatively is very satisfying', but criticized the game for being short and lacking detailed story. Vgames praised the puzzles and atmosphere, but also found it short and lacking replay value. PLAY! Zine described the puzzles and communication gameplay as strong points, but criticized the story and some technical issues.[20][21][22]
We Were Here Together received more positive review scores than We Were Here Too, ranging from 70 to 85. The puzzles and core gameplay were well received, and critics appreciated the game being longer than its predecessors. However, the narrative part of the game was largely seen as underwhelming or distracting. Adventure Gamers praised the puzzles and communication gameplay, while encountering some technical issues and finding the story unclear. Game Watcher described it as 'a must-play for fans of both co-op adventures and challenging puzzles', while also noting some technical issues. Games.cz called it 'by far, the best installment of the whole series' but noted 'It's just a shame that the story is so weak it's barely even there.' [23][24][25]
References[edit]
- ^ abc'We Were Here Too is a co-op escape game that aims to keeps the players apart'. PC Gamer. Retrieved February 5, 2019.
- ^ abc'The We Were Here series is coming to Xbox One!'. The Xbox Hub. Retrieved May 7, 2019.
- ^ abc'The We Were Here Series is Headed to Xbox One'. GameSpew. Retrieved May 7, 2019.
- ^ abc'We Were Here debuts for free on Xbox One thanks to Games With Gold as We Were Here Too gets release date'. The Xbox Hub. Retrieved September 16, 2019.
- ^'We Were Here Together Is Now Available For Digital Pre-order And Pre-download On Xbox One'. majornelson.com. Retrieved May 22, 2020.
- ^'The We Were Here Series puzzles its way to PlayStation!'. gamasutra.com. Retrieved September 24, 2020.
- ^'We Were Here IGF'. Independent Games Festival. Retrieved February 5, 2019.
- ^ ab'Co-op puzzler We Were Here released free'. Rock, Paper, Shotgun. Retrieved February 5, 2019.
- ^ ab'We Were Here + We Were Here Too'. theco-opcouch.com. Retrieved May 7, 2019.
- ^'New Games with Gold for September 2019e'. Xbox Wire. Retrieved September 6, 2019.
- ^'We Were Here Together Aangekondigd'. IGN Benelux. Retrieved August 2, 2019.
- ^'We Were Here Together launches with some chilling cooperative brainteasers'. Rock, Paper, Shotgun. Retrieved October 23, 2019.
- ^'We Were Here Together makes the co-op puzzler series a trilogy next year'. Rock, Paper, Shotgun. Retrieved May 7, 2019.
- ^'We Were Here Together'. Gamereactor. Retrieved August 2, 2019.
- ^'We Were Here Together - In diesem Koop-Adventure müsst ihr miteinander reden, um zu überleben'. GameStar. Retrieved August 2, 2019.
- ^ ab'We Were Here Metacritic for PC'. Metacritic. Retrieved February 5, 2019.
- ^'We Were Here Too Metacritic for PC'. Metacritic. Retrieved February 5, 2019.
- ^'We Were Here Together Metacritic for PC'. Metacritic. Retrieved October 23, 2019.
- ^'We Were Here Steam Store Page'. Steam. Retrieved August 2, 2019.
- ^ ab'We Were Here Too'. Adventure Gamers. Retrieved August 1, 2019.
- ^'We Were Here Too - ביקורת'. Vgames. Retrieved August 1, 2019.
- ^'REVIEW: We Were Here Too'. PLAY! Zine. Retrieved August 1, 2019.
- ^'We Were Here Together - ביקורת'. Adventure Gamers. Retrieved May 22, 2020.
- ^'IS WE WERE HERE TOGETHER THE BEST PUZZLER OF 2019?'. Game Watcher. Retrieved May 22, 2020.
- ^'We Were Here Together – recenze jedinečného koopu'. Games.cz. Retrieved May 22, 2020.
We Were Here Together is a brand new co-op adventure game by Total Mayhem Games – and a pretty solid one, too. And I am here today to share with you a complete walkthrough for We Were Here Together.
In our series of articles, we will cover everything you need to do in order to beat the game – so if you ever get stuck, make sure to check out this walkthrough guide here and you'll be quickly back on track.
We're starting the series with the full solution to the first two chapters in We Were Here Together. Things start out relatively easy, but they become more and more complicated as you progress and this is why we're here to help.
We Were Here Together Chapter 1 Walkthrough (The Signal)
Getting the Valves / Wheels
Patch Notes 1.6.7. We have a new update for you today! There are performance improvements, more colliders to prevent those rare moments of falling out of the level, and some desync fixes. So the ending is sad considering you have been yelling at the other person for the last 3 hours or so, so to let your friend decide whether to stab you or him is depressing. However the after credits cutscene does interest me considering that the king seems to come back to life with the Jester and the soul stone turns blue (gonna feel bad when that gets compared to marvel stuff). We were not alone Darkness has engulfed the once magnificent Castle Rock and its surroundings. Can you discover the truth behind the grim fate of the fallen citadel and make it out alive or will the original inhabitants catch you on your way out? We would like to show you a description here but the site won't allow us.
First thing that you have to do in the game is to get out of your room and find your partner in one of the other rooms. Then, your first challenge is to collect the wheels (aka Valves) that are scattered throughout the cabin.
They are relatively easy to find and all that you have to do is explore the area. Here are their locations:
1. As soon as you exit your room, get into the radio room (pictured above) and grab the valve.
2. Out in the main room, to the left of the radio room, you will find one on the kitchen counters to the left.
3. Go to the other side of the room, where the wood stove is, and grab the third one to the side of the stove itself.
4. Go outside and explore to the left side of the building until you get behind the house and find a wheel that's frozen (inside an ice block). Pick it up and bring it back in, then place it on the stove to let the ice melt. Afterwards, pick it up.
5. For the final valve, you will also have to go outside: find the area where snow is high enough to allow you to get on the roof – and find the final wheel under the radio antenna there.
The Radio Signal
Next thing on the Agenda is fixing that radio signal. In order to do this, you will have to get back on the roof and place the wheel with a plus sign on the radio signal equipment bit.
And this is where things get a bit complicated, because you will have to work with your partner in order to get this sorted out: one of you must stay on the roof, while the other has to go back in the radio room inside the house.
Once you're both in position, you start working to fix the radio signal:
The player on the house will switch the wheel to the right until you get that colored wave on the screen that gives you a voice transmission (I only took a screenshot of the purple one, which is not it – it's a music station):
The other player in the room will have to push the buttons in there (without actually seeing anything) until the green line matches the pattern of the colored one. First work the height (by pushing the down or up arrow on the control station), then the speed, by adjusting with the left or right arrow.
When you get this done, you will either hear music or a voice. You need to get the voice radio – unfortunately, we didn't write down the color that it should be correct (could be random with each playthrough) but judging on the colors from the bottom screen, we believe that it was the BLUE line that you need to match. So start with that.
The Coordinates
Now that you finally have radio, go to the room with the map inside the house. That's where you will have to use the wheel to pinpoint the correct locations on the map, This is again something that you must to together with your partner, otherwise the wheels reset.
So one of you must stay with the left wheel (that controls movement right-left) and the other one with the right wheel (controlling up-down movement).
If you want to try and solve it by yourself, I am listing the coordinates below. But if you don't manage, I have the solution in the photo below (as well as explain how to do it):
Charlie 753 (C753)
Beta 754 (B754)
Delta 195 (D195)
Echo 469 (E469)
Beta 481 (B481)
Charlie 447 (C447)
I am not sure if you must triangulate the position in the correct order, but you might as well try this: first go to the hut in the upper left side of the screen, then go to the tower below it, towards the button and finally the cabin on the hills, slightly to the right:
The vehicle
Now that you know the location of the people transmitting on the radio, you need to actually go out there and save them. But first, you need to fuel up your vehicle.
In order to do this, one player must go outside where the tanks are, while the other should stay near the reservoir that's in the garage, close to the truck.
The player outside will have to pull the levers with the number 7 under them on each tank, while the one inside will have to pull the -8 signs (as you need to get the tank to 6).
Once you've done this, both players should move to the vehicle and get in.
We Were Here Together Chapter 2 Walkthrough (The Elevators)
This one is pretty annoying, actually… and you'll probably end up hating elevators afterwards. I know we did, but we eventually figured them out, so here's what you have to do to go up the mountain.
First, both players should get inside the first elevator (with a diamond drawing on the floor) and go up.
Now, the two players must split up: one must go to the elevator with the dynamite to the right, and the other to the left. The player in the left elevator has to go down twice (hit the down arrow twice), taking the other one up.
The player to the right should exit the elevator, while the one to the left goes up once. Then the player to the right should hop on the top of the elevator and go down, to enter the pickaxe elevator again, then go up, taking the left player to an area where they can access the dynamite elevator once more.
The left player should go in the left elevator and go down (bringing it up for the one to the right). That player should climb on top of the elevator and then go down (as the player to the left goes up).
Now both players should get back in the mine cart elevators. The player to the right should go up twice and exit the elevator, going over the top of the elevator in front and all the way to the dinosaur elevator. Then, they should go down once and back to the pickaxe elevator and take it up – them go down once more to their dinosaur elevator.
The player to the left should get to the dinosaur elevator as well by getting on top of their pickaxe elevator. When they are both in, one of them should go all the way to the top and exit the elevator, then the other one does the same.
And finally, both players should pull the switches next to the entrance at the same time, then enter the cave.
This would be our guide to the first two chapters of We Were Here Together. Stay tuned, as we're working hard to come back with the solutions to the next chapters as well!
If you have additional questions of any sorts, don't hesitate to let us all know by sharing your comments below. Also let us know if there are any alternative (maybe easier) solutions to the puzzles and challenges in these first two chapters.
We Were Here Series | |
---|---|
Genre(s) | First-person, puzzle |
Developer(s) | Total Mayhem Games |
Publisher(s) | Total Mayhem Games |
Platform(s) | Steam, Xbox One |
First release | We Were Here (Steam) February 3, 2017 |
Latest release | We Were Here Together (Xbox One) June 5, 2020 |
We Were Here is a franchise of cooperativefirst-personadventurevideo games, created by the Dutch studio Total Mayhem Games.
Both Acrobat 2017 and Acrobat DC are compatible with the new macOS High Sierra (10.13). Below are a few known issues. Adobe is trying to fix these issues in a future release. When you upgrade to the latest version of macOS 10.13.4 or launch Acrobat DC or Acrobat Reader DC for the first time on the. Installing Adobe Acrobat Reader DC is a two-step process. First you download the installation package, and then you install Acrobat Reader DC from that package file. PDFelement for Mac is an application for various Mac products to view PDF files, edit and manipulate pages, change text and fill out PDF forms and dissimilar to the Adobe Reader for macOS 10.14, it responds faster when you open a PDF file with it. Microsoft Office Dmg For Mac.
Premise and gameplay[edit]
The We Were Here games are cooperativefirst-personadventure games with puzzle elements. In each game there are two players who take on a different role. They must work together to solve puzzles, generally while in different rooms and unable to see the other. Each player has a walkie-talkie to communicate with the other, which is what allows them to solve the puzzles they face.[1] The original We Were Here was first released on PC on February 3, 2017, with the sequel We Were Here Too releasing on February 2, 2018. An Xbox One version of We Were Here released in September 2019, and We Were Here Too for Xbox One was released on October 2, 2019. The third game We Were Here Together was released on PC on October 10, 2019, and Xbox One on June 5, 2020.[2][3][4][5]
A PlayStation 4 release of the series was announced on September 24, 2020. The release date has not been announced.[6]
History[edit]
2017 | We Were Here |
---|---|
2018 | We Were Here Too |
2019 | We Were Here (Xbox One release) |
We Were Here Too (Xbox One release) | |
We Were Here Together | |
2020 | We Were Here Together (Xbox One release) |
The first We Were Here was developed by Dutch studio Total Mayhem Games as part of a student project while studying at the Rotterdam University of Applied Sciences. It was a student entrant for the Independent Games Festival 2018, and won the Best Indie Game Award in 2017 at the Indigo showcase in the Netherlands.[7] It was released for free on Steam in February 2017, and later on Xbox One in September 2019.[8][1][2][3]
We Were Here (2017)[edit]
We Were Here is a cooperative first-person puzzle video game developed by Total Mayhem Games from The Netherlands, released for free on February 3, 2017 on Steam for PC. Two players take the role of Antarctic explorers who have become split up in an old castle, called Castle Rock. They must solve puzzles by communicating via walkie-talkies.[8][9] It was released on Xbox One on September 16, 2019, and was featured in Xbox Games with Gold for September 2019.[2][3][10][4]
We Were Here Too (2018)[edit]
We Were Here Too was the first commercial release by Total Mayhem Games. The gameplay is similar to the original We Were Here, with two players who are split up and must solve puzzles by communicating via walkie-talkie. The game was released on February 2, 2018 on Steam for PC, and on October 2, 2019 for Xbox One.[1][9][11][4]
We Were Here Together (2019)[edit]
We Were Here Together was released on October 10, 2019 on Steam for PC, and on June 5, 2020 for Xbox One.[12] In a twist on the series' usual gameplay, players spend some of the game in the same area together, where they can both visit the same locations. There are new locations including the base camp where their expedition began, ice caves, and Antarctic outdoors. Working together is still required to progress.[13][14][15]
Release and reception[edit]
Release | Title | Platforms | Metacritic | Developer |
---|---|---|---|---|
2017 | We Were Here | Steam | tbd[16] | Total Mayhem Games |
2018 | We Were Here Too | Steam | 69/100[17] | Total Mayhem Games |
2019 | We Were Here Together | Steam | 78/100[18] | Total Mayhem Games |
Reception[edit]
We Were Here Together Coop Crack
We Were Here was released for free, and does not have enough reviews for a Metacritic rating. On Steam, user reviews are 92% positive, out of 9,859 reviews. In their review of We Were Here Too, Adventure Gamers described the first game as noble, saying that 'though bite-sized, it offered a neat concept and was well received'.[16][19][20]
We Were Here Too received review scores between 60 and 75, with outlets largely praising the puzzles and core gameplay, but noting that the game was fairly short. Adventure Gamers found that 'solving puzzles co-operatively is very satisfying', but criticized the game for being short and lacking detailed story. Vgames praised the puzzles and atmosphere, but also found it short and lacking replay value. PLAY! Zine described the puzzles and communication gameplay as strong points, but criticized the story and some technical issues.[20][21][22]
We Were Here Together received more positive review scores than We Were Here Too, ranging from 70 to 85. The puzzles and core gameplay were well received, and critics appreciated the game being longer than its predecessors. However, the narrative part of the game was largely seen as underwhelming or distracting. Adventure Gamers praised the puzzles and communication gameplay, while encountering some technical issues and finding the story unclear. Game Watcher described it as 'a must-play for fans of both co-op adventures and challenging puzzles', while also noting some technical issues. Games.cz called it 'by far, the best installment of the whole series' but noted 'It's just a shame that the story is so weak it's barely even there.' [23][24][25]
References[edit]
- ^ abc'We Were Here Too is a co-op escape game that aims to keeps the players apart'. PC Gamer. Retrieved February 5, 2019.
- ^ abc'The We Were Here series is coming to Xbox One!'. The Xbox Hub. Retrieved May 7, 2019.
- ^ abc'The We Were Here Series is Headed to Xbox One'. GameSpew. Retrieved May 7, 2019.
- ^ abc'We Were Here debuts for free on Xbox One thanks to Games With Gold as We Were Here Too gets release date'. The Xbox Hub. Retrieved September 16, 2019.
- ^'We Were Here Together Is Now Available For Digital Pre-order And Pre-download On Xbox One'. majornelson.com. Retrieved May 22, 2020.
- ^'The We Were Here Series puzzles its way to PlayStation!'. gamasutra.com. Retrieved September 24, 2020.
- ^'We Were Here IGF'. Independent Games Festival. Retrieved February 5, 2019.
- ^ ab'Co-op puzzler We Were Here released free'. Rock, Paper, Shotgun. Retrieved February 5, 2019.
- ^ ab'We Were Here + We Were Here Too'. theco-opcouch.com. Retrieved May 7, 2019.
- ^'New Games with Gold for September 2019e'. Xbox Wire. Retrieved September 6, 2019.
- ^'We Were Here Together Aangekondigd'. IGN Benelux. Retrieved August 2, 2019.
- ^'We Were Here Together launches with some chilling cooperative brainteasers'. Rock, Paper, Shotgun. Retrieved October 23, 2019.
- ^'We Were Here Together makes the co-op puzzler series a trilogy next year'. Rock, Paper, Shotgun. Retrieved May 7, 2019.
- ^'We Were Here Together'. Gamereactor. Retrieved August 2, 2019.
- ^'We Were Here Together - In diesem Koop-Adventure müsst ihr miteinander reden, um zu überleben'. GameStar. Retrieved August 2, 2019.
- ^ ab'We Were Here Metacritic for PC'. Metacritic. Retrieved February 5, 2019.
- ^'We Were Here Too Metacritic for PC'. Metacritic. Retrieved February 5, 2019.
- ^'We Were Here Together Metacritic for PC'. Metacritic. Retrieved October 23, 2019.
- ^'We Were Here Steam Store Page'. Steam. Retrieved August 2, 2019.
- ^ ab'We Were Here Too'. Adventure Gamers. Retrieved August 1, 2019.
- ^'We Were Here Too - ביקורת'. Vgames. Retrieved August 1, 2019.
- ^'REVIEW: We Were Here Too'. PLAY! Zine. Retrieved August 1, 2019.
- ^'We Were Here Together - ביקורת'. Adventure Gamers. Retrieved May 22, 2020.
- ^'IS WE WERE HERE TOGETHER THE BEST PUZZLER OF 2019?'. Game Watcher. Retrieved May 22, 2020.
- ^'We Were Here Together – recenze jedinečného koopu'. Games.cz. Retrieved May 22, 2020.